John Allen's Gorre & Daphetid

        Welcome John Allen The 3rd G&D Towns and   Industries TrainPlayer Car Forwarding Gorre Peddler Andrew               Peddler Summit             Peddler Train                Scheduling Smiles and the   Fast Clock Scheduling and  TrainPlayer The River   Subdivision Acknowledge-   ments

Scheduling and TrainPlayer

John Allen believed that in order to run trains realistically you had to

employ realistic acceleration and deceleration and run at scale speed. To

make trains look better on tight curves and to give greater separation

between centers he even slowed these speeds over time. The limit for

freight trains dropped from 30 miles per hour to 20, and passengers from 45

down to 30.

With TrainPlayer slower speeds seem to look more realistic too. For the

scenarios that follow a maximum of 9 miles per hour (MPH, as indicated on

the TrainPlayer control panel) has been adopted for freight trains and 12

MPH for passengers. Within yard limits at Great Divide, Terminal, Port,

Andrews and Gorre and on the branch line to Daphetid a maximum speed of

6 MPH has been adopted. However, this has not been applied to the two

outermost tracks at Gorre to allow through trains to be run unattended

from Great Divide to Port.

In addition to the customization of TrainPlayer with QuicKeys for “one

finger” control, as previously described, other enhancements are possible,

at least for OS X on the macintosh. QuicKeys keystokes can be assigned to

individual locomotives (trains) to facilitate switching from one to another.

Combined with the auto follow feature the view can also be switched

rapidly from one moving train to another.

Using Recurring Dream’s Meridian clock shareware ($19.95 US) multiple

countdown alarms can set up to keep track of trains and warn when they

are approaching a location needing your attention as engineer. These

individual alarms can be floated individual on the desktop to create a set

specific for a given scenario. They can even be individually programmed

with different alarm sounds so as to indicate which train needs attention.

Finally, in the scenarios below a 1:12 fast clock ratio, the same as used by

John Allen, has been adopted (24 hours = 2 hours real time). However, a

slower speed (e.g., 1:6 ratio; 24 hours = 24 hours real time) can be used to

allow for, for example,  locomotive servicing or car spotting.