Tab-On-Car and TrainPlayer
With TrainPlayer, the tab-on-car system can be used, even extended, to
achieve the same realistic ebb and flow of car movements and random
distribution of rolling stock. Cars may be forwarded to the appropriate city,
town or village (i.e., destination car forwarding) or, with the addition of
waybills and switch lists, to the appropriate industrial site or other loading/
unloading destination (i.e., point-to-point car forwarding).
Destination for individual cars may be extended to more that four. However,
here, a limit of four has been adhered to. As was practiced on the Gorre &
Daphetid, the Anabel Ferry is considered as two sites. Loadings for the first
site (f1) go to the bow of the boat while loading for the second site (f2) are
to the rear. Car forwarding is also limited by the commodity carry. Thus, a
tank car carrying crude oil is limited to cycling between the only oil well on
the Gorre and Daphetid RR at Sowbelly and the refinery, which is visualized
as being east of Great Divide.
A three-step procedure is used here to achieve car forwarding.
Steps two and three add point-to-point car forwarding:
Individual cars numbers
and their forward
towns or villages)
are contained in the
TrainPlayer car IDs.
A spreadsheet table provides car spotting information for industries
and other loading/unloading destinations.
Waybills and switch lists provide specific direction to road and
yard crews, respectively, for car spotting.
(point-to-point car forwarding)
With this system the Gorre & Daphetid RR may be operated with either
destination car forwarding or point-to-point car forwarding.
Car Numbering and Lettering for Destination Car Forwarding
As with John Allen’s adaptation of the tab-on-car system to the Gorre &
Daphetid RR, prototypical car identifications are foregone in favor of
simpler designations, a number from 101 to upwards of 300 for each pieces
of rolling stock that populates the Gorre & Daphetid RR.
Then each city, town or village is given a single unique letter designation as
Up to four letters following the car number indicate the sequence by which
a particular car is to be forwarded.
This information constitutes the car ID in TrainPlayer.
Color coding used on the Gorre & Daphetid has been enhanced. On the
incomplete RR gray represents the branch from Andrews to Cold Shoulder
(but not the Tioga Pass RR interchange) and the branch from Great Divide
to Angle's Camp. On the completed RR gray represents the Summit
Subdivision. Thus, Cold Shoulder, West Divide and Angel's Camp are gray.
Purple is added to indicate car forwarding to points west of Gorre.
Arrival and Departure Locations and Car Spotting for
Point-to-Point Car Forwarding
Yards locations for arriving or departing consists are designated for three
locations, Great Divide, Port and Gorre.
For other locations cars are spotted when they arrive.
Industry site codes identify specific locations where a car may be spotted.
Spreadsheet tables have been generated using Microsoft Excel and are
available on this website for downloading. If Microsoft Excel is unavailable,
the spreadsheet can be imported into a Google spreadsheet found at
Google Documents on the Google website. Google Documents is free,
requiring only that you have access to the Internet and register as a Google
account holder. Microsoft Excel spreadsheets available on this site can be
easily imported and opened as a Google Documents spreadsheets.
An Example Four-Destination "Tab-on-Car" Point-to-Point
Suppose a hopper car #112 is destined to pick up at the livestock loading
ramp at Squawbottom and transport to Bulline Packers in Port. The empty
car then travels empty to the livestock yard at Gorre where it is again
loaded but this time shipped east through Great Divide.
The TrainPlayer car ID would be: 112MPGE (M = Squawbottom, P = Port, G =
Gorre, E = Great Divide East).
By simply conducting a search of the spreadsheet for the car number
(i.e., 112) spotting information for each of the destinations can be found.