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Install Blender
Find Blender Installs
Install on Windows
Install on Mac OS X
Additional Software
Free Software
Inkscape
Krita
GIMP
Awesome Bump
Payware
Graphic
Pixelmator
Substance Painter
Other Sources of Blender Information
Blender Suppport Materials
Online Courses
Books
Trainz Related Websites
Open, Save and Quit
Open
Blender's Splash Screen
Save
Save
Save as
Quit
Blender's Default Configuration
Workspace (3D Editor Window)
Multipe Windows
Information Window
Outline Window
Properties Window
Timeline Window
Manipulating Windows
Resizing Windows
Spit (Add) a Window
Join (Remove) a Window
Single Window View
Multiple Screen Layouts
Customizing Blender's Configuration
Change Scale
Outline Window View
Remove Timeline Window
Remove Camera and Lamp
Hide Spash Screen
Emulate Two-Button Mouse
Save Custom Screen Layouts
Modelling Layout
Texturing Layout
Save Backup of Startup File
Restore Custom Configuration
Blender Hotkeys
Hotkey List
Assigning KEYS 1 to 3 - Vertex/Edge/Face Selection Mode
Assigning KEY 4 - Snap during Transformation
Assigning KEY 5 - Loop Cut and Slide
Assinging KEY 6 - Subdivide
Assinging KEY 7 - Merge
Assinging KEY 8 - Mark Sharp
Assinging KEY 0 -Flip Normals
Assinging KEY "-" - AutoMerge
Export Key Configuration
Restore Key Configuration
3D Editor Window (Object Mode)
Add/Delete Ojjects (Meshes)
Primitives
Deleting Objects (Undo/Redo)
Navigation (Moving the View Point)
Pan
Zoom
Rotate
Special Views
Quad View
Orthographic and Perspective Views
Transformation (Move/Change Objects)
Hotkeys
Move
Rotate
Scale
3D Transformation Widet
Move
Rotate
Scale
Origin
3D Editor (Edit Mode)
Selection
Border Selection
Circle Selection
Lasso Selection
Navigation
3 Steps to Creating a Trainz Asset
1. Modelling
2. Adding materials and Textures
3. Exporting Blender and Importing into Trainz
Modelling
Select Units
Create Model
Applying Transformations
Materials and Textures for Trainz 2012
Create a Blener Material
Create a Texture File
Create a Blender Texture
Name Model
Export from Blender and Import into Trainz 2012
Export Software
Install Trainz Exporter
Export Model from Blender
Thumbnail File
Import
Place an Asset in a Trainz Route
Materials and Texture for T:ANE
UV Unwrap
Create a Mormal Map
Create Normal Texture
Export from Blender and Import into T:ANE
Export
Activate FBZ (FilmBoX) Exporter
FBX Material
FBX Export
Import
Generate Asset in T:ANE
No Normal Map
Materials and Textures for TRS19
Physical Based Rendering (PBR)
PBR Material
PBR Maps versus Textures
PBR Maps
Diffuse Map
Normal Map
Parameter map
Create Blender Textures
Diffuse Texture
Normal Texture
Parameter Texture
UV Unwrap
Export from Blender and Import into TRS19
Export
Activate FBX (FilmBoX)
FBX Material Type
FBX Export
Import
Generate Asset in TRS19
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