Blender for Trainz

        Table of Contents Modeling Methods Face Extension Introduction Step 01:    Modeling Design Step 02:    Modeling Basic Dimensions Step 03:    Modeling Roof Step 04:    Modeling Side Eves Step 05:    Modeling Rear Eves Step 06:    Modeling Front Facade Step 07:    Cleanup Step 08:    Texture File Step 09:    Material    and    Texture

Modeling a Law Office

Step 06

Modeling - Adding the Front Facade

Again we will use the Extrude Tool to add the front façade.

Switch to Face Selection Mode (CTRL + TAB-KEY > Face).

Switch to Front View (NUMPAD-1-KEY) then pan (ALT/OPT + Drag)

so that you can see the front face.

Select (RMB) the front face and extrude out 0.5 feet

(E-KEY > Y-KEY > enter “-0.5”).

Select the top face of the façade and extrude up b

(E-KEY > Z-KEY > enter “2”).

Note:

When extruding, pressing the E-Key sometimes also selects the axis of

constraint, in this case the Z-axis, so pressing the Z-KEY may not be

necessary. Indeed, it will remove the constraint.

Extrude up a second time 3 feet (E-KEY > Z-KEY > enter “3”).

We’ll now divide the top segment using the Loop Cut and Slide Tool and separate

the top two segments using the Split Tool.

• In the Tool Shelf’s Tools Tab under Add Pane select the

Loop Cut and Slide Tool.

Place a horizontal loop cut in the top segment of the front façade by

positioning the mouse cursor then pressing the Enter-KEY twice to

set and confirm.

• For now, delete the top face of the front facade, select (RMB) and

delete (X-KEY > Faces).

Select (RMB) the front face of top segment then select an adjacent

side face using the key combination SHIFT + ALT/OPT + RMB

(the Select Link Tool’s activation keys). The back face and the other

side face will also be selected, that is the entire loop of faces will be

selected, i.e. the entire loop of faces.

Press the Y-KEY (the Split Tool’s activation keys) to split off the top

segment.

Note that nothing appears to have happened. But if you drag the top

segment, e.g., G-KEY > Z-KEY > Drag, the top segment has been

split away from the remainder of the building.

Press CMD + Z-KEY to undo your last action and reposition the top

segment back on the top of the front façade.

Select (RMB) the front face of second from the top segment then

select an adjacent side face using the key combination

SHIFT + ALT/OPT + RMB to select the entire loop of faces will be

selected.

Press the Y-KEY to split off this segment of the facade.

• With this segment still selected switch to Front View (NUMPAD-1-KEY).

• In the Properties Panel’s Mesh Display Pane under Edge Info:, LMB the

Length Check Box. (This adds dimension indicators to selected edges

and faces.)

We will reshape the top two segments using the Select Linked Tool to select them,

and the Pivot Point Tool to set the pivot point, and the Extrude Tool to reshape

them.

• If not still selected, select (L-KEY) (the Select Linked activation key) the

second from the top segment .

Scale on the X-axis inwards (S-KEY > X-KEY > Drag) to reduce the

length of this segment from 14 feet to 10 feet. Positioning the mouse

cursor away from the model before scaling gives finer control as does

holding down the SHIFT-KEY while dragging. (You can scale in to

approximately 10 feet then hold down the SHIFY-KEY to for finer control.)

LMB to confirm.

Note:

If the scaling does not occur about the center of the front, set the

Pivot Point to the Active Element by LMB clicking on the

Pivot Point Icon in the header and in the Popup Menu

selecting Active Element.

Deselect the segment (A-KEY).

Select the top segment (L-KEY).

Scale on the X-axis inwards (S-KEY > X-KEY > Drag) to reduce the length

of this segment from 14 feet to 6 feet.

• LMB to confirm.

Switch to Edge Selection Mode (CTRL + TAB-KEY > Edge), select the

short edges and press the F-KEY to fill in the top faces of the front façade.

• Press Save as (SHIFT + CMD + S-KEY).

Press the NUMPAD-PLUS-KEY to increment the file number by 1 to

LawOffice05.blend.

(If you accidentally press the key twice, you can incrementally subtract

from the  file number by pressing the NUMPAD-MINUS-KEY.)

Press (LMB) Save as Blender File.

And there we have it. The modeling is complete.

 

Last updated: November 3, 2015

 

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