Modeling the 2010 Ford F250
Introduction
The Edge Extrusion Method, also know as the Face Modeling or Poly-to-Poly
Modeling, is used to model organic shapes, that is, shapes with curves surfaces. The
idea is to build a “skin” over the model starting with one face (a Plane Primitive)
and extruding edges to form additional faces.
An important part of the modeling process is to form only quad (four sided faces),
at least in the initial stages of modeling so that the Loop Cut and Slide Tool can be
used to subdivide faces to add more geometry (faces). This allows adding more
detail where needed to model the curves more accurately. Very detailed models of
the subject can be constructed. But for games purposes, i.e., Trainz, the final
stages of modeling will involve removing faces to reduce the poly count as much as
possible, and, perhaps, applying LOD (Level of Detail), to achieve a model that will
not impact game performance adversely.
In this tutorial we are going to model the 2010 Ford F250.